Tuesday, 17 May 2011
Friday, 6 May 2011
Monday, 2 May 2011
-More decals. Add some dirt and grime around the edges to make it look less clean
-Sort out the skydome. I need to completely redo the skydome texture
-Front details. I need to add more details to the front of the shop so it's not just blocky
-Street details. I need to add more details in the street such as trees, bins, lamp posts, anything to make it look less desolate.
I created the mesh in 3DS Max, imported it then used kismet to get it to open on its hinges. It opens when the player gets close to the door.
Now I just have to work on the outside a bit more.
In order to make the shop feel more shop like I've added writing on the windows. I've also added opening hours.